In 1971, John Reilly and Tom Divoll designed a racing game that relied purely on skill. Published by 3M, it was called Speed Circuit.
Championship Formula Racing is a redesign and reimagining of that game. While skill remains paramount in car design (where players build a car’s attributes for the race–start speed, acceleration, deceleration, top speed, and tires) and in running the race, the game has changed to include rules for: