
Game is a very simple grand strategic simulation of the war between Nazi Germany and the USSR from 1941 to 1945. It was designed for use in the âWar studiesâ course run by the designer at Kingâs College , London.
Game consists of;
11 page rulebook including examples and historical commentary. Sections covered are; Map, Units, Sequence of play, Movement, Combat, Combat resolution, Advance after combat, Production, Victory and Initial set-up.
40 counters. Hex grid map (7 hexes x 5 hexes) from Berlin to the Caucasus.
Each combat unit represents roughly 300,000 German/Axis troops, or a Soviet âfrontâ with half a million or more soldiers.
Turns are 3 months, starting with summer 1941.
Sequence of play
Axis movement phase two friendly combat units may be moved;
Axis combat phase fresh friendly combat units may attack as desired;
Axis production phase spent units may be reinforced.
Soviet movement phase two friendly combat units may be moved;
Soviet combat phase fresh friendly combat units may attack as desired;
Soviet production phase spent units may be reinforced / units created.